VIP - VideoChannel Interview Project

Dimitriev, Konstantin

Konstantin Dimitriev
from Russia

  • artist biography
  • —>

    Interview: 10 questions

    Tell me something about your life and the educational background

    I was born in Novosibirsk in 1984. When I was 5 years old our family
    moved to Altai to a picturesque town Gorno-Altaisk, where I still live
    for 18 years now. School never mattered much to me – it was my family
    who made the most of my education. My father is a jazz musician,
    mother was dancing ballet at the Novosibirsk State Academic Opera and
    Ballet Theater, and my uncle – who also lived with us – is a painter.
    So, in childhood I often was at the backstage of the theater, concerts
    and TV shows. I have two elder brothers and a junior one, we always
    played together. We didn’t have possibility to watch TV and Video a
    lot at that time, so almost all the characters of our plays were
    imagined by ourselves. Often we wrote stories or drew small comic
    books based on our role-playing games and showed them to our

    In 1995 a computer appeared in our family. It opened a wide range of
    new possibilities. I used computer for drawing, experimented with 3D
    graphics, programming, photo-processing.

    In 2001 I entered University to faculty of physics and mathematics and
    in 2006 graduated with honors. Studies at the University much improved
    my abilities for self-education. During all time of studying at the
    University, I also worked (and working now) as a head of the studio of
    computer graphics and animation
    ( where
    I teaching children of different ages to draw cartoons. I reworked
    educational plan by replacing archaic animation system what was used
    before with Macromedia Flash 4. Teaching Flash shows very good
    results. During last two years we also experimenting with other
    animation software (2D and 3D), giving special attentions to
    open-source solutions.

    In 2002 I begun learning Linux and nowdays open source plays a great
    role in my life. In 2005 besides teaching, I begun to work also as an
    IT-consultant and database-designer at the Republican Medical Center
    of Emergency Situations. Currently I am researching a problem of
    migration to open source software in context of this organization.

    >From time to time I’m helping with CG-effects my elder brother, who is
    busy at film making. My latest interests is graffiti and roller
    skating. Working at two jobs, I also taking post-graduation courses.

    When, how and why started you filming?

    >From the early age I was eager to make movies and cartoons. In 1994
    our family bought a JVC camcorder – then me and my brothers started
    making short home-made movies. We also experimenting much with
    cartoons, but result was not good enough – the camera wasn’t able to
    do frame-by-frame recording. In spite of that we have managed to make
    a few hand-drawn and puppet animation series. And then computer comes.

    What kind of subjects have your films/videos?

    Works what fully made by myself are mostly commercial and social
    advertisements. I often participate in my student’s projects which
    mostly themed as modern-told fairy tales.

    How do you develop your films/videos, do you follow certain
    principles, styles etc?

    During the process of developing I always trying to follow the anime principles.

    Tell me something about the technical equipment you use.

    I am using a Pentium D 2.8 x86_64 PC with Fedora 7 OS, my old Canon
    PowerShot A75 digital photo-camera and Wacom graphire2 tablet.

    What are the chances of new media for the genre film/video in general
    and you personally?

    In my opinion new media results in increasing role of interactivity
    for films and video. Open projects where everyone can participate in
    production process is the nearest future I think. For me personally
    new media means a great possibilities. Living at the God-knows-where,
    I still able to release my creativity. No matter where are you, no
    mater who are you, if you eager to create you can do it.

    How do you finance your films/videos?

    I finance my own project all by myself. Partially because it’s just my
    hobby and partially cause I don’t want to depend much on someone. If
    someone would suggests to finance my projects without any demands I
    would be grateful.

    Do you work individually as a videoartist/film maker or do you work in a team?
    If you have experience in both, what is the difference, what do you prefer?

    I work alone mostly, except the studio. Nevertheless I always
    would like to work in team and ready to collaborate with other

    Who or what has a lasting influence on your film/video making?

    One thing what made a great influence on my life and creativity is
    anime. In childhood I accidentally saw “Flying Ghostship” in cinema
    and “Barefoot Gen” on TV and was deeply impressed by art and style.
    Much later watching such things as “Neon Genesis Evangelion” and
    “Ghost In The Shell” impressed me much more with deep story plot and
    director’s work.

    What are your future plans or dreams as a film/video maker?

    My next project is full-lenghted cartoon movie on a futuristic space
    theme. Developing it in the style of anime, I’m trying to give much
    attention to characterization of main persons. This project I plan to
    do with open-source software only.

    Another my dream is to make anime about Russian schoolchildren based
    on a stories of famous Russian writers.

    Can works of yours viewed online besides on VideoChannel?
    Yes. Here they are: